Mia Consalvo is professor of communication studies and Canada Research Chair in Game Studies and Design at Concordia University in Montreal. She is the author of Atari to Zelda: Japan’s Videogames in Global Contexts, coauthor of Players and their Pets: Gaming Communities from Beta to Sunset, coeditor of Sports Videogames, and author of Cheating: Gaining Advantage in Videogames. She has most recently completed the book Real Games: What’s Legitimate and What’s Not in Contemporary Videogames, coauthored with Christopher A. Paul.
Mia runs the mLab, a space dedicated to developing innovative methods for studying games and game players. She’s a member of the Centre for Technoculture, Art & Games (TAG), and she has presented her work at professional as well as academic conferences including regular presentations at the Game Developers Conference. She is the past president of the Digital Games Research Association and has held positions at MIT, Ohio University, Chubu University in Japan, and the University of Wisconsin-Milwaukee.
ISSN 2573-9794