Carlin Wing is a media scholar, artist, and educator. She is coeditor of EA FIFA: Feeling the Game and The Techno-Galactic Guide to Software Observation; has published writing in Games and Culture, Public Books, Cabinet, and the Bulletin of the Serving Library; and has exhibited work nationally and internationally. Her current book project, Bounce: A History of Balls, Walls, and Gaming Bodies, follows an array of bouncing balls through the histories of electronic and nonelectronic games; across the spectrum of play, game, and sport; and into the domains of physics, material science, animation, and computing in order to describe the worldviews and cultural contests that have been embedded in the architectures, instruments, and gestures of games of ball. She is an assistant professor of media studies at Scripps College.
ISSN 2573-9794